Simply put, you get an idea in your head, and the next time the opportunity arises, you take it. I can go weeks without throwing a scoober, but if I throw one, I have to throw a second, preferably on the same point.
There are at least three variations on this theme:
- I just completed one, let's try another
- I just looked off one, I better try this one
- This is the play call, it's probably a good idea
I just completed one, let's try another. The only remedy I can think of for this is to be aware of it and thus create a bias AGAINST the second throw to cancel the "in your head" bias. The second try might just not be a good idea because the circumstances may have been more favorable on the first try, or the defender might be expecting it (break me with a scoober once, shame on you, etc.).
I just looked off one, I better try this one. I sometimes put extra pressure on myself because I'm one of the guys the team looks to to create offense, and I feel like I should be able to overcome a non-optimal cut. (This happens more often in recreational play, to be sure, but also with my club team.) Solution: again, just don't do it. Just yell, "Sorry, too close" and look for the next option (or, in rec play, accept that it's going to be a non-optimal pass and hope for the best).
This is the play call, it's probably a good idea (or "this is the offense"). We have a certain huck play, and we forced it at least three times this weekend (out of maybe six times it was called) when the thrower probably would not have thrown it had the cut arisen in the course of normal flow offense. Look, the play is NOT "throw it deep"; it's "throw it deep if the cut is there." This starts getting tricky when it happens a lot, because then the play or the basic offense may be flawed because it produces a lot of these questionable choices. Solution: don't throw it and look for the alternative. If the play has no alternative, discuss one with the strategists. Afterwards, think about whether you made the right choice, what the critical variables were in forming your decisions, and what would have been necessary for you to have changed your decision.
PS. #99, with a 15-12 win over Twisted Metal in the finals, x-3 ish in each of the prelims. The finals was a steady building toward a 5 goal lead, then a couple breaks at the end before finishing them off. They're not the DoG Lite that Snapple + begats were, so there is more dramatic tension in the games.